top of page

Games 

With over 20+ years of experience in Visual Design, in games, for both mobile, web and desktop platforms, there are many to showcase. Below are more samples of my published work. Click on the images below for a better view

Below are noteworthy games/app UX and UI work I've done over the past year.

Topps Digital Mobile UI/UX: Disney Collect Redesign

Disney Collect
Design Brief: To enhance the user experience of Disney Collect, a fresh redesign is in order. The new aesthetics should be dynamic and reflect the sleek appearance of Disney+. The UI elements must be glossy and dynamic, providing a visually captivating experience for users. The layout of each screen should be intuitive and user-friendly, allowing for easy navigation and interaction with the app's features. By incorporating these design principles, the new look of Disney Collect will undoubtedly elevate the app's appeal and functionality, providing users with an unforgettable experience.
Programs :  Adobe PS, Illustrator, Adobe XD and Figma

Topps Digital Mobile UI: Home Navigation Redesign

Product: Disney Collect, Marvel, Star Wars, BUNT!, KICK, Skate.
Design Brief: The goal of this project is to enhance the visual appeal  of the game app by redesigning the home button and navigation with better aesthetics that align with the overall theme of the app. Additionally, we aim to reduce the need for lengthy localization text by iconizing the word "menu". The new design should be intuitive and easy for users to navigate, while also being compatible with different screen sizes and resolutions.
Programs : Figma and Adobe XD

Topps Digital Mobile UI/UX: Collector Progression Feature

Disney Collect
Design Brief: Create compelling visuals that encourage users to engage with collecting and completing tasks within a designated time frame. The UI design of this feature should align with the existing Disney Collect aesthetics, seamlessly integrating with the app's current screens. By incorporating these design elements, users will be motivated to explore the app's features, resulting in a more enjoyable and immersive experience.  
Programs : Figma and Adobe PS
UX research :
 Usability Hub 

Topps Digital Mobile UI/UX: Direct Purchace Module 

Disney Collect & Topps BUNT!
Design Brief: Revamping the user experience for faster purchases. Our aim is to create a smooth and enjoyable user experience for buying card packs. Currently, it takes users 5-6 clicks to navigate to the store, view product information, and complete their purchase, creating friction and discouraging future purchases. We're looking for a design solution that streamlines the purchasing process, making it effortless and efficient for users to access our products.
Programs : Figma and Adobe PS
UX research :
 Usability Hub 

Design & Fabrications 

Here are just a few examples of what I've designed, produced, and fabricated. I've highlighted some of the most memorable ones below. Enjoy! :)

Wing Luke Museum - Kids Exhibit

I had the opportunity to design and fabricate an exciting exhibit for kids called 'Tales of Tails'. The original space was uninviting with everything behind plexi-glass and ropes. So, I proposed to transform it into an immersive storybook experience that would engage kids. I created a welcoming space with a forest mural background and enlarged illustrations of animals from the books by API artists. Now, kids can feel like they are a part of the story they are reading in this fun and interactive exhibit.

ILLUSTRATIONS & Sketches 

These are some of my illustrations and sketches I've worked on for both published and fun!

Anchor_Designs
Anchor_Games
Anchor_Fabrications
Anchor_Illustrations
bottom of page